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February 5-7

Vulkanised 2024 - Call for Submissions

Vulkanised is the largest event dedicated to developers using the Vulkan API and is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem. Call for submissions closes November 24.

See Details Here

Videos from the event are now posted

Khronos Group BOF Series at SIGGRAPH 2023

SIGGRAPH 2023: Khronos standards are fundamental to many of the technologies on display at SIGGRAPH. Look for the latest updates to many of our standards at the Khronos BOF Day on Wednesday, August 9th at the JW Marriott LA Live and throughout the show!

See Details Here

Hades - Supergiant Games

Now Available with Vulkan on PC & Nintendo Switch

Hades

Hades is a multi award winning rogue-like dungeon crawler in which you defy the god of the dead as you hack and slash your way out of the Underworld of Greek myth.

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Half Life: Alyx - Valve

Vulkan for VR

Half-Life: Alyx

Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.

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Path of Exile - Grinding Gear Games

Available on PC and macOS with Vulkan

Path of Exile

Path of Exile is a free-to-play online Action RPG set in the dark fantasy world of Wraeclast. Available on PC, macOS with Vulkan.

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Khronos Strengthens Vulkan Ecosystem

Announcing Vulkan 1.3

Vulkan 1.3 mandates widely supported features into the core standard; the Vulkan Roadmap provides visibility into Vulkan’s future requirements for key markets; Profiles streamline development and deployment of portable applications

Vulkan 1.3 Press Release

Vulkan Platform Support

Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API.

Vulkan Developments

Latest Vulkan API Extensions and Additions

Vulkan is constantly evolving to bring new capabilities and improvements to the API. Here are some of the most recent developments

Latest Vulkan API Extensions and Additions

Baldur's Gate 3 - Larian Studios

Vulkan Developments

Latest Vulkan API Extensions and Additions

Vulkan is constantly evolving to bring new capabilities and improvements to the API. Here are some of the most recent developments

New to Graphics Programming?

If you're just starting out in your Graphics Programming journey, we've listed a few recommended resources to help get you spun up on the basics.

Marek Okon - Unsplash

Community

Join Our Community

There are several ways to follow the latest Vulkan developments, get questions answered and make suggestions for improvement.

You'll find thriving Vulkan community discussions on several forums and social media platforms below. It's a great way to get involved!

Latest project

Vulkan Portability

Vulkan® Portability™ aims to counter platform fragmentation by encouraging layered implementations of Vulkan functionality over Metal, DX12 and other APIs. Vulkan Portability enables Vulkan applications to be reliably deployed across diverse platforms

Latest project

Vulkan SC

The release of the Vulkan SC 1.0 specification on March 1, 2022 marked an important milestone in delivering a new generation of safety-critical APIs. Based on the Vulkan 1.2 API, Vulkan SC meets the needs of safety-critical systems to leverage the performance of modern GPUs to satisfy their graphics and compute requirements.

Events

Upcoming Events

See more events

Vulkanised is the largest event dedicated to developers using the Vulkan API and is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem.
Don't miss out on the AI Hardware & Edge AI Summit 2023, the premier event of the year for all things AI and cutting-edge technology.   Are you ready to dive deep into the fascinating world…
News

The Latest on Vulkan

Find out more

The Khronos Group announced that it will bring the Vulkanised developer conference to Mountain View, CA, USA on February 5-7, 2024. Vulkanised is the largest event dedicated to developers using the Vulkan® API and is a unique technical event that brings the Vulkan community together to exchange ideas, solve problems, and help steer the future development of the Vulkan API and ecosystem. Khronos has issued a public call for talks and is seeking submissions from application developers, Vulkan implementers, engine and framework builders, thought leaders, researchers, educators, and open-source tool providers who are eager to share their experiences for the benefit of the Vulkan community. Vulkanised provides a great opportunity for Vulkan experts to share their work, ideas, and unique perspectives with peers in the Vulkan ecosystem. The deadline for submissions is Friday, November 24, 2023. Anyone is invited to submit a proposal at: https://vulkan.org/events/vulkanised-2024/call-for-submissions.
Call for submissions is now open for Vulkanised 2024! Vulkanised is the largest event dedicated to developers using the Vulkan API and is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem. The organizers are seeking submissions from application developers, Vulkan implementors, engine and framework builders, thought leaders, researchers, educators, and open-source tools providers who are eager to share their experiences for the benefit of the Vulkan community. Talks typically last 30 minutes and provide a great opportunity to share your work, ideas, and perspectives with your peers in the Vulkan ecosystem. Submissions closes November 24.
Call for submissions is now open for Vulkanised 2024! Vulkanised is the largest event dedicated to developers using the Vulkan API and is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem. The organizers are seeking submissions from application developers, Vulkan implementors, engine and framework builders, thought leaders, researchers, educators, and open-source tools providers who are eager to share their experiences for the benefit of the Vulkan community. Talks typically last 30 minutes and provide a great opportunity to share your work, ideas, and perspectives with your peers in the Vulkan ecosystem. Submissions closes November 24.
Mark Young of LunarG created a “how to” guide for GFXReconstruct for Vulkan developers. The guide shows several examples of how to use the GFXReconstruct tools. These examples will help work through issues you may discover while attempting to perform the same process on your own application.
Join the conversation:
Khronos welcomes community contributions

Contributing

There are many ways community members can contribute to Vulkan ranging from joining Khronos as a member, making suggestions for the Vulkan spec via Github or contributing to the many open source software and tools projects. Here are a few pointers to how to get started:

Contributing
Khronos welcomes community contributions

Contributing

There are many ways community members can contribute to Vulkan ranging from joining Khronos as a member, making suggestions for the Vulkan spec via Github or contributing to the many open source software and tools projects. Here are a few pointers to how to get started:

    • Promoter/contributor levels: Directly influence the Vulkan spec (with voting rights)
    • Associate/Academic levels: Advise the Working Group on future evolution topics (no voting rights)

    Find Out More

  • Khronos hosts and maintains several public repos for Vulkan - please follow the contributing and licensing guidelines listed on the repos:

    The public community can contribute via

    • Submitting issues
    • Suggesting improvements

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    • Engines
    • Frameworks
    • Libraries
    • Language bindings

    Find Out More