New Blog Series from Arm - New Vulkan extensions for mobile and Android R
February 16th at 2:13pm
Over the next couple of weeks, Arm will be releasing a series of blogs on Vulkan extensions for mobile and Android R. The new extensions improve the state of graphics APIs for modern applications. The first of the series highlights Maintenance Extensions. The new Vulkan extensions include: VK_KHR_uniform_buffer_standard_layout VK_KHR_separate_depth_stencil_layouts VK_KHR_spirv_1_4 VK_KHR_shader_subgroup_extended_types VK_KHR_imageless_framebuffer In the blog, Hans-Kristian Arntzen describes each extension and discusses their highlights.