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February 5-7

Vulkanised 2024 - Call for Submissions

Vulkanised is the largest event dedicated to developers using the Vulkan API and is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem. Call for submissions closes November 24.

See Details Here

Videos from the event are now posted

Khronos Group BOF Series at SIGGRAPH 2023

SIGGRAPH 2023: Khronos standards are fundamental to many of the technologies on display at SIGGRAPH. Look for the latest updates to many of our standards at the Khronos BOF Day on Wednesday, August 9th at the JW Marriott LA Live and throughout the show!

See Details Here

Hades - Supergiant Games

Now Available with Vulkan on PC & Nintendo Switch

Hades

Hades is a multi award winning rogue-like dungeon crawler in which you defy the god of the dead as you hack and slash your way out of the Underworld of Greek myth.

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Half Life: Alyx - Valve

Vulkan for VR

Half-Life: Alyx

Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.

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Path of Exile - Grinding Gear Games

Available on PC and macOS with Vulkan

Path of Exile

Path of Exile is a free-to-play online Action RPG set in the dark fantasy world of Wraeclast. Available on PC, macOS with Vulkan.

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Khronos Strengthens Vulkan Ecosystem

Announcing Vulkan 1.3

Vulkan 1.3 mandates widely supported features into the core standard; the Vulkan Roadmap provides visibility into Vulkan’s future requirements for key markets; Profiles streamline development and deployment of portable applications

Vulkan 1.3 Press Release

Vulkan Platform Support

Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API.

Vulkan Developments

Latest Vulkan API Extensions and Additions

Vulkan is constantly evolving to bring new capabilities and improvements to the API. Here are some of the most recent developments

Latest Vulkan API Extensions and Additions

Baldur's Gate 3 - Larian Studios

Vulkan Developments

Latest Vulkan API Extensions and Additions

Vulkan is constantly evolving to bring new capabilities and improvements to the API. Here are some of the most recent developments

New to Graphics Programming?

If you're just starting out in your Graphics Programming journey, we've listed a few recommended resources to help get you spun up on the basics.

Marek Okon - Unsplash

Community

Join Our Community

There are several ways to follow the latest Vulkan developments, get questions answered and make suggestions for improvement.

You'll find thriving Vulkan community discussions on several forums and social media platforms below. It's a great way to get involved!

Latest project

Vulkan Portability

Vulkan® Portability™ aims to counter platform fragmentation by encouraging layered implementations of Vulkan functionality over Metal, DX12 and other APIs. Vulkan Portability enables Vulkan applications to be reliably deployed across diverse platforms

Latest project

Vulkan SC

The release of the Vulkan SC 1.0 specification on March 1, 2022 marked an important milestone in delivering a new generation of safety-critical APIs. Based on the Vulkan 1.2 API, Vulkan SC meets the needs of safety-critical systems to leverage the performance of modern GPUs to satisfy their graphics and compute requirements.

Events

Upcoming Events

See more events

Vulkanised is the largest event dedicated to developers using the Vulkan API and is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem.
The Khronos Group is a proud sponsor of XDC 2023. The X.Org Developer's Conference is the event for developers working on all things Open graphics (Linux kernel, Mesa, DRM, Wayland, X11,…
News

The Latest on Vulkan

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NVK, an open source Mesa Vulkan driver for NVIDIA GPUs, announced that NVK is now an officially conformant implementation of the Vulkan 1.0 API on NVIDIA Turing hardware. This is the first time any Nouveau driver has gotten the Khronos conformance badge on any API.
LunarG released new Windows, Linux, and macOS SDKs for Vulkan API revision 1.3.268, with vk_format_utils.h now an official SDK deliverable and vk_enum_string_helper.h is now a C compatible header file. To improve layer consistency, the naming of layer and layer settings of the extension layers has been refactored which may not be backward compatible with existing Vulkan developer environment setup when not using the Vulkan Configurator. Please, refer to the VK_LAYER_KHRONOS_synchronization2 and VK_LAYER_KHRONOS_shader_object layer documentation to update the developer environment in case of any issue. The Vulkan Configurator (vkconfig) has been updated to improve quality and stability. Read more for the list of changes for Windows, Linux, and macOS.
One of the most common requests that the Vulkan Working Group gets from the developer community is to improve Vulkan documentation, which would make it quicker and easier to find the information needed to learn Vulkan, and to navigate through the various kinds of information needed for application development. Over the past few months, the Vulkan Working Group has been working hard to improve the developer experience by streamlining access to our key documentation. We have gathered all the key documents including the specifications, guides, tutorials and samples into a single website to allow developers to easily find the right documents and navigate quickly to the information they need.
The Khronos Group announced that it will bring the Vulkanised developer conference to Mountain View, CA, USA on February 5-7, 2024. Vulkanised is the largest event dedicated to developers using the Vulkan® API and is a unique technical event that brings the Vulkan community together to exchange ideas, solve problems, and help steer the future development of the Vulkan API and ecosystem. Khronos has issued a public call for talks and is seeking submissions from application developers, Vulkan implementers, engine and framework builders, thought leaders, researchers, educators, and open-source tool providers who are eager to share their experiences for the benefit of the Vulkan community. Vulkanised provides a great opportunity for Vulkan experts to share their work, ideas, and unique perspectives with peers in the Vulkan ecosystem. The deadline for submissions is Friday, November 24, 2023. Anyone is invited to submit a proposal at: https://vulkan.org/events/vulkanised-2024/call-for-submissions.
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Khronos welcomes community contributions

Contributing

There are many ways community members can contribute to Vulkan ranging from joining Khronos as a member, making suggestions for the Vulkan spec via Github or contributing to the many open source software and tools projects. Here are a few pointers to how to get started:

Contributing
Khronos welcomes community contributions

Contributing

There are many ways community members can contribute to Vulkan ranging from joining Khronos as a member, making suggestions for the Vulkan spec via Github or contributing to the many open source software and tools projects. Here are a few pointers to how to get started:

    • Promoter/contributor levels: Directly influence the Vulkan spec (with voting rights)
    • Associate/Academic levels: Advise the Working Group on future evolution topics (no voting rights)

    Find Out More

  • Khronos hosts and maintains several public repos for Vulkan - please follow the contributing and licensing guidelines listed on the repos:

    The public community can contribute via

    • Submitting issues
    • Suggesting improvements

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    • Engines
    • Frameworks
    • Libraries
    • Language bindings

    Find Out More