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New Vulkan 1.2.182.0 SDKs include new extensions and devsim enhancements

July 6th at 6:45pm

LunarG has released new Windows, Linux, and macOS SDKs for Vulkan header 1.2.182. These SDKs include support for many new extensions as well as updates to devsim. New extensions include: Note that extensions are optional and may not be implemented by the underlying driver/ICD. Applications can now query for the presence of these new features: VK_EXT_acquire_drm_display VK_EXT_multi_draw VK_EXT_physical_device_drm VK_HUAWEI_subpass_shading (broken, disabled from the Loader and Validation Layers) VK_NV_ray_tracing_motion_blur (The SPIR-V capability RayTracingMotionBlurNV has been disabled from the validation layers until this capability is defined in SPIR-V) VK_KHR_shader_subgroup_uniform_control_flow VK_EXT_global_priority_query VK_NVX_binary_import VK_EXT_provoking_vertex

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