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New free book: Ray Tracing Gems II

August 6th at 4:30pm

Explore the capabilities of the latest graphics hardware and APIs (DXR, Vulkan, and OptiX). Review a comprehensive collection of ideas, tips, and best practices for real-time ray tracing applications. Learn about real-time ray tracing, hybrid rendering, denoising & filtering, global illumination, and more, with advice from graphics experts at NVIDIA and top game developers in the game industry.

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